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Dealing with Hit-and-Run Attacks

7:35 PM, Wednesday, April 29, 2009 .. comments .. Link
 Towers and Hold Position are great for dealing with hit-and-run attacks. Place some siege units such as wow gold kaufen Demolishers on Hold Position by some towers. If the enemy uses hit-and-run attacks, your units will not chase them. While you are away from static defenses you should use slowing spells such as:

Ranged units are also useful against hit-and-run attacks, especially on Hold Position. You can also use long range spells against hit-and-run attacks such as Chain Lightning, Blizzard, and so on. You should never endlessly chase enemy units. They can pick units off or wow goldlead you into traps. If someone is doing nothing but hit-and-run attacks, it is best to take the fight to them by attacking either their main town or their expansions. This will force the enemy to stick around and fight.


When you tell a group of units to attack a single enemy, they will attempt to reach that enemy walking around until they can get a clear shot. When mixing up both enemy and friendly units, sometimes, the path becomes blocked and not every friendly unit can reach wow gold its target. At this point, the lost units begin to wander looking for openings, which means they are not adding their power to the attack. Try to limit the time a unit is not engaged in combat to a minimum.

The Run Around has a potential to lose entire battles, even when you outnumber and possibly out-upgrade the enemy when you have units that are not contributing in any way to combat. Those units may end up running around until they get killed before having the chance to respond.

The more guys you have attacking the same enemy, the quicker that enemy is killed allowing you to move on to the next enemy. Using this method, you can more quickly kill enemy units. When attacking the enemy, command all your units to attack the same enemy unit.  wow goldIf a unit cannot easily reach the preferred target, instruct it to attack the nearest enemy. Avoid setting up situations where units will do a Run Around.

Watch out for the enemy taking a unit under attack and retreating it while at the same time commanding the rest of their units to attack. Your units may chase the retreating unit which causes them to start walking around rather than fighting. If you use Attack-Move, your units should start attacking the next nearest unit rather than trying to chase the retreating unit. However, depending on the situation, it wow goldsometimes can be good to chase a retreating unit. You can also use many to finish off the retreating unitIf you find any units not engaged in combat, quickly, instruct them to attack the next nearest or preferred enemy to reduce downtime. The more units that are making a positive contribution to the battle, the quicker it will be over.

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